| Dimension | Detail |
|---|---|
| Total Duration | ~24 weeks (6 months) at 10–15 hrs/week |
| Target Audience | Experienced programmers new to Roblox |
| Prerequisites | Basic programming knowledge (any language). No Roblox experience needed. |
| Tools Used | Roblox Studio, Luau, Rojo, Git, Blender (basic) |
| Income Goal | $0 → $500+/month within 12 months of starting |
| Learning Method | Read → Code → Publish → Iterate |
| Phase | Parts | Outcome | Time |
|---|---|---|---|
| Foundation | 1–2 | Understand Roblox ecosystem. Write Luau confidently. | Weeks 1–3 |
| Building | 3–5 | Build worlds. Architect server-client systems. Save data. | Weeks 4–8 |
| Game Design | 6–7 | Build full game systems. Create polished UIs. | Weeks 9–14 |
| Monetization | 8 | Implement Game Passes, Developer Products, Premium strategy. | Weeks 15–16 |
| Production | 9–10 | Ship, market, scale. Think like a business. | Weeks 17–20 |
| Capstones | All | Three published games in your portfolio. | Weeks 21–24 |